2015 North American Conference on Video Game Music
Texas Christian University
Click here to download the 2015 Program Book as a PDF.
Conference abstracts are available here.
Texas Christian University
Click here to download the 2015 Program Book as a PDF.
Conference abstracts are available here.
Preliminary Schedule (subject to change)
Saturday, January 17
Unless otherwise indicated, all events take place in Moudy Hall on the TCU Campus.
8:00 Registration Table Opens
9:00 Welcome and Announcements
9:15–10:45 Session 1 Chair: William Gibbons
“From Attunement to Interference: A Typology of Musical Intertextuality in Video Games.”
Dominic Arsenault and Andréane Morin-Simard (University of Montreal)
“Additional Modes of Interactivity Decrease Inhibitors to Flow”
Joshua Sites (Indiana University)
“Immersion into what? The sound world of Sid Meier’s Civilization V”
Karen Cook (University of Hartford)
10:45–11:00 Break
11:00–12:30 Session 2 Chair: Steven Beverburg Reale
“Lost (and Found) In Your Head: The Significance of Binaural Diegetic Audio in The Nightjar”
Thomas H. Doughty (University of Florida)
“On Silence in Video Games”
Dana Plank-Blasko (The Ohio State University)
“Sound Effects as Music (or Not): Earcons and Auditory Icons in Video Games”
Elizabeth Medina-Gray (Oberlin College)
12:30–2:00 Lunch
2:15–3:45 Session 3 Chair: Neil Lerner
“Analyzing Narrative in Video Game Music: Topic Theory and Modular Design.”
William Ayers (University of Cincinnati)
“Intersections of Musical Performance and Play in Video Games”
Julianne Grasso (University of Chicago)
“Navigating the Musical Uncanny Valley: Red Dead Redemption, Ni no Kuni, and the Dangers of Cinematic Game Scores”
William Gibbons (Texas Christian University)
4:00–5:00 Keynote Address: Winifred Phillips
"The Role of Music in Video Game Immersion"
5:00–6:00 Book Signing and Coffee Break (open to public)
TCU Bookstore, 2950 West Berry Street, Fort Worth, TX 76109
6:00–8:00 Conference Dinner
Blue Mesa Grill, 1600 South University Drive, Fort Worth, TX 76107
Saturday, January 17
Unless otherwise indicated, all events take place in Moudy Hall on the TCU Campus.
8:00 Registration Table Opens
9:00 Welcome and Announcements
9:15–10:45 Session 1 Chair: William Gibbons
“From Attunement to Interference: A Typology of Musical Intertextuality in Video Games.”
Dominic Arsenault and Andréane Morin-Simard (University of Montreal)
“Additional Modes of Interactivity Decrease Inhibitors to Flow”
Joshua Sites (Indiana University)
“Immersion into what? The sound world of Sid Meier’s Civilization V”
Karen Cook (University of Hartford)
10:45–11:00 Break
11:00–12:30 Session 2 Chair: Steven Beverburg Reale
“Lost (and Found) In Your Head: The Significance of Binaural Diegetic Audio in The Nightjar”
Thomas H. Doughty (University of Florida)
“On Silence in Video Games”
Dana Plank-Blasko (The Ohio State University)
“Sound Effects as Music (or Not): Earcons and Auditory Icons in Video Games”
Elizabeth Medina-Gray (Oberlin College)
12:30–2:00 Lunch
2:15–3:45 Session 3 Chair: Neil Lerner
“Analyzing Narrative in Video Game Music: Topic Theory and Modular Design.”
William Ayers (University of Cincinnati)
“Intersections of Musical Performance and Play in Video Games”
Julianne Grasso (University of Chicago)
“Navigating the Musical Uncanny Valley: Red Dead Redemption, Ni no Kuni, and the Dangers of Cinematic Game Scores”
William Gibbons (Texas Christian University)
4:00–5:00 Keynote Address: Winifred Phillips
"The Role of Music in Video Game Immersion"
5:00–6:00 Book Signing and Coffee Break (open to public)
TCU Bookstore, 2950 West Berry Street, Fort Worth, TX 76109
6:00–8:00 Conference Dinner
Blue Mesa Grill, 1600 South University Drive, Fort Worth, TX 76107
Sunday, January 18
8:00 Registration Table Opens
8:30–9:30 Session 4 Chair: Steven Beverburg Reale
“Video Games in the Digital Music Trap”
David Arditi (University of Texas at Arlington)
“Old Categories for New Media: Rethinking Music Videogame Organology”
Michael Austin (Howard University)
9:30–9:45 Break
9:45–10:45 Session 5a: Special Pedagogy Session Chair: James Buhler
“Designing Game-Centric Academic Curricula for Procedural Audio and Music”
Robert Hamilton (Stanford University)
“Teaching Video Game Sound Design with Pure Data”
Paul Turowski (University of Virginia)
10:45–11:00 Break
11:00:12:30 Session 5b: Special Pedagogy Session Chair: James Buhler
“Teaching the Soundtrack in a Video Game Music Class”
Neil Lerner and Michael DeSimone (Davidson College)
“‘Sounding Like the Piece’: How Rhythm Games Can Help Us Teach Rhythmic Reduction”
John Knoedler (University of Michigan)
“Music Appreciation and the Mario Bros.: The Pedagogy of Musical Hermeneutics”
Stephen Armstrong (Michigan State University)
12:30–2:00 Lunch Break
2:00–3:00 Session 6 Chair: Neil Lerner
“Hitting Reset: Reception, Replay Value, and the Creative Process of Video Game Cover Music”
Kathleen Kuo (Indiana University)
“Compositional Techniques of Chiptune Music”
Christopher Hopkins (Long Island University)
3:00–3:15 Break
3:15–4:15 Composing for Games Q&A with Winifred Phillips Moderator: Martin Blessinger
Co-sponsored by TCU Society of Composers
4:15–4:30 Break
4:30–5:30 Session 7 Chair: William Gibbons
“Displacing Nostalgia: Medium-Specific Compositional Strategies in Motoi Sakuraba’s Soundtrack for Golden Sun”
Oren Vinogradov (The University of North Carolina at Chapel Hill)
“Lighter Than Air: A Return to Columbia”
Enoch Jacobus (Independent Scholar)
8:00 Registration Table Opens
8:30–9:30 Session 4 Chair: Steven Beverburg Reale
“Video Games in the Digital Music Trap”
David Arditi (University of Texas at Arlington)
“Old Categories for New Media: Rethinking Music Videogame Organology”
Michael Austin (Howard University)
9:30–9:45 Break
9:45–10:45 Session 5a: Special Pedagogy Session Chair: James Buhler
“Designing Game-Centric Academic Curricula for Procedural Audio and Music”
Robert Hamilton (Stanford University)
“Teaching Video Game Sound Design with Pure Data”
Paul Turowski (University of Virginia)
10:45–11:00 Break
11:00:12:30 Session 5b: Special Pedagogy Session Chair: James Buhler
“Teaching the Soundtrack in a Video Game Music Class”
Neil Lerner and Michael DeSimone (Davidson College)
“‘Sounding Like the Piece’: How Rhythm Games Can Help Us Teach Rhythmic Reduction”
John Knoedler (University of Michigan)
“Music Appreciation and the Mario Bros.: The Pedagogy of Musical Hermeneutics”
Stephen Armstrong (Michigan State University)
12:30–2:00 Lunch Break
2:00–3:00 Session 6 Chair: Neil Lerner
“Hitting Reset: Reception, Replay Value, and the Creative Process of Video Game Cover Music”
Kathleen Kuo (Indiana University)
“Compositional Techniques of Chiptune Music”
Christopher Hopkins (Long Island University)
3:00–3:15 Break
3:15–4:15 Composing for Games Q&A with Winifred Phillips Moderator: Martin Blessinger
Co-sponsored by TCU Society of Composers
4:15–4:30 Break
4:30–5:30 Session 7 Chair: William Gibbons
“Displacing Nostalgia: Medium-Specific Compositional Strategies in Motoi Sakuraba’s Soundtrack for Golden Sun”
Oren Vinogradov (The University of North Carolina at Chapel Hill)
“Lighter Than Air: A Return to Columbia”
Enoch Jacobus (Independent Scholar)